New jpcsp revision 1e27669

The revision 1e27669 of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] sceFontOpen: depending on the "mode" parameter, different memory sizes are allocated through the memory allocation callbacks (checked using a real libfont.prx).[/code]
check out the Live Downloads section for more builds
New jpcsp software renderer plugin revision 526522e

The revision 526522e of the emulator jpcsp_softrender was released and built. Here are the download links:

windows-x86-32-noSSE: http://rapidga...noSSE.zip.html
windows-x86-32-SSE2: http://rapidga...-SSE2.zip.html
windows-x86-32-SSE3: http://rapidga...-SSE3.zip.html
windows-x86-32-SSE41: http://rapidga...SSE41.zip.html
windows-x86-32-AVX1: http://rapidga...-AVX1.zip.html
windows-x86-32-AVX2: http://rapidga...-AVX2.zip.html
windows-x86-64-noSSE: http://rapidga...noSSE.zip.html
windows-x86-64-SSE2: http://rapidga...-SSE2.zip.html
windows-x86-64-SSE3: http://rapidga...-SSE3.zip.html
windows-x86-64-SSE41: http://rapidga...SSE41.zip.html
windows-x86-64-AVX1: http://rapidga...-AVX1.zip.html
windows-x86-64-AVX2: http://rapidga...-AVX2.zip.html

[code] Small fix: the pixel masking is 32 bits instead of 24.[/code]
check out the Live Downloads section for more builds
Please note that you have to place the correct DLL into the lib folder and in ther into the corresponding folder of your build (e.g. windows-amd64). Also the external software renderer option must be selected in the Video preferences in jpcsp. Please visit the forum in this link for more information.
New jpcsp revision eef4f48

The revision eef4f48 of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] VSH: fixed login to PSN[/code]
check out the Live Downloads section for more builds
New jpcsp revision c710b47

The revision c710b47 of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] Fixed BEZIER/SPLINE vertex texture, color and normal when using the vertex cache option in OpenGL.[/code]
check out the Live Downloads section for more builds
New jpcsp revision 36b8644

The revision 36b8644 of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] Log configuration options also when starting VSH.[/code]
check out the Live Downloads section for more builds
New jpcsp revision 19e2d24

The revision 19e2d24 of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] Shader fix: the texture projection mapping depending on the normal is using the normal values from the vertex data and not the normal values in eye coordinates.[/code]
check out the Live Downloads section for more builds