New jpcsp software renderer plugin revision f5f617a
[ Posted by LiveDownloads on 2020-04-09 09:05:08 ] |
The revision f5f617a of the emulator jpcsp_softrender was released and built. Here are the download links:
windows-x86-32-noSSE: http://filez.e...6-32-noSSE.zip windows-x86-32-SSE2: http://filez.e...86-32-SSE2.zip windows-x86-32-SSE3: http://filez.e...86-32-SSE3.zip windows-x86-32-SSE41: http://filez.e...6-32-SSE41.zip windows-x86-32-AVX1: http://filez.e...86-32-AVX1.zip windows-x86-32-AVX2: http://filez.e...86-32-AVX2.zip windows-x86-64-noSSE: http://filez.e...6-64-noSSE.zip windows-x86-64-SSE2: http://filez.e...86-64-SSE2.zip windows-x86-64-SSE3: http://filez.e...86-64-SSE3.zip windows-x86-64-SSE41: http://filez.e...6-64-SSE41.zip windows-x86-64-AVX1: http://filez.e...86-64-AVX1.zip windows-x86-64-AVX2: http://filez.e...86-64-AVX2.zip [code] Improved timing for rendering large textures stored in normal RAM (instead of VRAM).[/code] check out the Live Downloads section for more builds Please note that you have to place the correct DLL into the lib folder and in ther into the corresponding folder of your build (e.g. windows-amd64). Also the external software renderer option must be selected in the Video preferences in jpcsp. Please visit the forum in this link for more information. |
New jpcsp revision 503d3e6f
[ Posted by LiveDownloads on 2020-04-09 08:05:04 ] |
The revision 503d3e6f of the emulator jpcsp was released and built. Here are the download links:
windows-x86-32: http://filez.e...dows-x86-32.7z windows-x86-64: http://filez.e...dows-x86-64.7z linux-x86-32: http://filez.e...inux-x86-32.7z linux-x86-64: http://filez.e...inux-x86-64.7z macosx: http://filez.e...3e6f-macosx.7z [code] Improvement for a rare situation: try to keep the UI responsive when the application is submitting a list but is keeping it in a stalled state for a long time.[/code] check out the Live Downloads section for more builds |
New jpcsp revision 8afa36ff
[ Posted by LiveDownloads on 2020-03-30 18:16:22 ] |
The revision 8afa36ff of the emulator jpcsp was released and built. Here are the download links:
windows-x86-32: http://filez.e...dows-x86-32.7z windows-x86-64: http://filez.e...dows-x86-64.7z linux-x86-32: http://filez.e...inux-x86-32.7z linux-x86-64: http://filez.e...inux-x86-64.7z macosx: http://filez.e...36ff-macosx.7z [code] Improved timing for rendering large textures stored in normal RAM (instead of VRAM). This is probably helpful for videos that were running too fast (e.g. 60FPS instead of 30FPS). Based on test results from a real PSP-1000 using the vramspeed.pbp test application.[/code] check out the Live Downloads section for more builds |
New jpcsp revision 8d12eac8
[ Posted by LiveDownloads on 2020-03-15 19:00:41 ] |
The revision 8d12eac8 of the emulator jpcsp was released and built. Here are the download links:
windows-x86-32: http://filez.e...dows-x86-32.7z windows-x86-64: http://filez.e...dows-x86-64.7z linux-x86-32: http://filez.e...inux-x86-32.7z linux-x86-64: http://filez.e...inux-x86-64.7z macosx: http://filez.e...eac8-macosx.7z [code] LLE: add predecrypted data to decrypt flash2:/OPNSSMP.BIN[/code] check out the Live Downloads section for more builds |
New jpcsp software renderer plugin revision 97c0bf3
[ Posted by LiveDownloads on 2020-03-12 09:08:31 ] |
The revision 97c0bf3 of the emulator jpcsp_softrender was released and built. Here are the download links:
windows-x86-32-noSSE: http://filez.e...6-32-noSSE.zip windows-x86-32-SSE2: http://filez.e...86-32-SSE2.zip windows-x86-32-SSE3: http://filez.e...86-32-SSE3.zip windows-x86-32-SSE41: http://filez.e...6-32-SSE41.zip windows-x86-32-AVX1: http://filez.e...86-32-AVX1.zip windows-x86-32-AVX2: http://filez.e...86-32-AVX2.zip windows-x86-64-noSSE: http://filez.e...6-64-noSSE.zip windows-x86-64-SSE2: http://filez.e...86-64-SSE2.zip windows-x86-64-SSE3: http://filez.e...86-64-SSE3.zip windows-x86-64-SSE41: http://filez.e...6-64-SSE41.zip windows-x86-64-AVX1: http://filez.e...86-64-AVX1.zip windows-x86-64-AVX2: http://filez.e...86-64-AVX2.zip [code] Fix when using a scaled FrameBuffer as a texture with a CLUT8 format[/code] check out the Live Downloads section for more builds Please note that you have to place the correct DLL into the lib folder and in ther into the corresponding folder of your build (e.g. windows-amd64). Also the external software renderer option must be selected in the Video preferences in jpcsp. Please visit the forum in this link for more information. |
New jpcsp revision 5c5d0c3a
[ Posted by LiveDownloads on 2020-03-12 08:19:16 ] |
The revision 5c5d0c3a of the emulator jpcsp was released and built. Here are the download links:
windows-x86-32: http://filez.e...dows-x86-32.7z windows-x86-64: http://filez.e...dows-x86-64.7z linux-x86-32: http://filez.e...inux-x86-32.7z linux-x86-64: http://filez.e...inux-x86-64.7z macosx: http://filez.e...0c3a-macosx.7z [code] Improved sceMpegAvcCsc(): add delay to improve timing.[/code] check out the Live Downloads section for more builds |